Devlog - November


Hello everyone! We are currently working on visual for our game. Our team has made new concepts and is improving existing art. Our fresh devlog is dedicated to this topic.

Concept of a new hero Amazon

Historically, amazons consider themselves mightly daughters of Ares, the God of war. Our Amazon is a very strong DD that is effective against biological creatures.

Improving the portrait of a Shaolin monk

We have received a lot of feedback on hero's portraits. There is improved version of Shaolin monk:


Do you think we have chosen the right path?

Monsters

We also saw problems with the design of some of the monsters. For example, the wolf and the aspid do not fit well into the world of the future. In the game these monsters look like this:


We decided to add some future elements to these monsters. At the moment we have made simple concepts for the appearance of the digital wolf and the aspid:



Animations of robber skills

We worked on the animations of the Slavic robber - one of the unique heroes of the game. The first skill, “Morena's Arrows”, hits the mutiple enemies team. The second skill, “Baltic Storm”, attacks only one enemy, but inflicts very impressive damage. With the hero's buffs, "Baltic Storm" can destroy an enemy monster with one shot, as demonstrated in the video. Please note that the animations are still a work in progress.

Improving the Dark Thicket location

Now this location is closer to the style of the heathen Slavs and contains some futuristic environmental objects. What do you think? In the comments we will be happy to hear your feedback and sugesstions.


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See you soon!

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