Devlog 6 | Interactive asteroids, enemy ship balance
Still working on a prototype of an arcade retro game for fun and relaxation.
We continue to develop asteroids in the game. Now, when hit by a bullet or when ramming an enemy ship, asteroids gain some speed.
In addition, enemy ships have been given some mass. Now they are less maneuverable, which creates more interesting game situations.
We’re still on the challenge to make a game in 30 everyday devlogs. This is the sixth one. That means 24 left to make something simple but interesting. We don’t know how well the video conveys this, but it’s become a little more fun to play. Stay tuned to find out how it all ends! Don’t forget to subscribe to the channel so you don’t miss out on (almost) daily video #devlogs.
Please share your opinion about the game.
Get Galactic Showdown
Galactic Showdown
The only law of this showdown is one bullet!
Status | Released |
Author | Combat Dices Team |
Genre | Action |
Tags | 2D, Arcade, Funny, Futuristic, Indie, Pixel Art, Retro, Sci-fi, Space, Top down shooter |
Languages | English |
More posts
- Minor Update v0.1853 days ago
- Update v0.17.0.6088 days ago
- Update v0.16.0.59Feb 19, 2025
- Devlog 33 | Update 0.15.2.58 - Masters of the StationFeb 08, 2025
- Devlog 32 | Update 0.15.0.56 - Debris and wallsJan 28, 2025
- Devlog 31 of 30 | EXTRA Devlog! Power ups waiting for you!Jan 20, 2025
- Hotfix v0.13.1.53Jan 17, 2025
- Devlog 30 of 30 | The LAST DEVLOG from the challenge! Level Selection ScreenJan 13, 2025
- Update v0.12.1.51Jan 08, 2025
- Devlog 29 of 30 | Galactictic Showdown | Again, talk-TALK!Jan 05, 2025
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