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Devlog
Update v0.17.0.60
March 03, 2025
by
Combat Dices Team
This is a minor update: Added simple UI animations to title screen. Added a star animation when receiving achievements. Achievements are an important source of stars for the player’s ship developmen...
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Update v0.16.0.59
February 19, 2025
by
Combat Dices Team
Hello everyone. In this update I added 2 slots for the ship’s special ability. Now you can use, for example, SHIELD and MANEUVER at the same time. The additional ability is accepted at [E]. And also...
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Devlog 33 | Update 0.15.2.58 - Masters of the Station
February 08, 2025
by
Combat Dices Team
I added a new way for enemies to spawn in closed spaces. It looks more logical. I also fought a little more with the slime. The slime breaks into smaller pieces when it hits. You can check out the gam...
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Devlog 32 | Update 0.15.0.56 - Debris and walls
January 28, 2025
by
Combat Dices Team
I added a small visual effect when destroying an enemy ship. Now it leaves behind debris. Also, all levels on the Station have their own feature. On these levels, the boundaries of the playing field a...
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Devlog 31 of 30 | EXTRA Devlog! Power ups waiting for you!
January 20, 2025
by
Combat Dices Team
My challenge was already finished. However, there was one more game mechanic that I wanted to implement before I considered this tiny game complete. So I’m posting another video devlog! Its name is...
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Hotfix v0.13.1.53
January 17, 2025
by
Combat Dices Team
This is a hotfix where I handled the game crash if there was some problem with the save files. Don’t forget to play the free demo and leave your feedback on the game if you liked it! Also, if you ha...
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Devlog 30 of 30 | The LAST DEVLOG from the challenge! Level Selection Screen
January 13, 2025
by
Combat Dices Team
My challenge is finally complete! 30 videos out of 30. In this devlog, I redesigned the level selection screen. Instead of a grid of text buttons, I made a graph. Each node of the graph is a level. Wh...
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Update v0.12.1.51
January 08, 2025
by
Combat Dices Team
Fixed the calculation of hits on obstacles, such as asteroids during ramming. Now the Dynamic achievement and the following ones will be issued correctly. Added a caption for the volume level in the g...
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Devlog 29 of 30 | Galactictic Showdown | Again, talk-TALK!
January 05, 2025
by
Combat Dices Team
I continue to complete the challenge - a full game in 30 devlogs. Already 29! There are now small text lines in the game. I will use this mechanism to tell a little about what is happening in the game...
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Devlog 28 of 30 | The Hateful Twenty-Eight. SPACE SLIME GOO flies into pieces!
January 04, 2025
by
Combat Dices Team
I continue to complete the challenge - a full game in 30 devlogs. Already 28! Added another enemy to the game. A disgusting liquid space slug. After death, it disintegrates into several smaller amorph...
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Devlog 27 of 30 | This dog doesn't bite. It hurts in a different way. of the ship upgrades
January 03, 2025
by
Combat Dices Team
I continue to complete the challenge - a full game in 30 devlogs. Already 27! I added two new enemies to the game. The Octopus doesn’t shoot on its own. But it leaves an anti-ship mine behind. It st...
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Devlog 26 of 30 | This is my ship. New screen of the ship upgrades
December 25, 2024
by
Combat Dices Team
I continue to complete the challenge - a full game in 30 devlogs. Already 26! I made a new screen for purchasing and installing player ship upgrades. Now it looks more like a game screen. And not like...
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Devlog 25 of 30 | The game is NOT HARDCORE ANYMORE!
December 25, 2024
by
Combat Dices Team
I continue to complete the challenge - a full game in 30 devlogs. Already 25. Honestly, I thought that by this point I would have already completed the entire distance of 30 devlogs and would start re...
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"Finish Your Game" as much as possible! During the jam
December 03, 2024
by
Combat Dices Team
Last month my project took part in a rare jam, available for games that are already in development. It was a cool opportunity to somehow collect my thoughts and do something that I had been putting of...
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Devlog 23 of 30 | Mists of other worlds
December 03, 2024
by
Combat Dices Team
I continue to complete the challenge - a full game in 30 devlogs. Already 23! Horror, nightmare! Very little time left until early access! I hope you are ready. Because I am not ready yet. Never been...
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Devlog 22 of 30 | ICY RAID! Ice chunks march through space
November 25, 2024
by
Combat Dices Team
Hi all . I added a variety of game obstacles. Now it’s not just asteroids. But also ice blocks. Ice also has a different behavior. It moves strictly vertically and horizontally. They can’t be push...
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Devlog 21 of 30 | SPACE WIND! And space spiders!
November 19, 2024
by
Combat Dices Team
I continue to complete the challenge - a full game in 30 devlogs. Already 21! Environmental effects have been added to the game. For example, on some levels there will be a cosmic wind that affects th...
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Devlog 20 of 30 | No WALLS in the GALAXY!
November 19, 2024
by
Combat Dices Team
I continue to complete the challenge - a full game in 30 devlogs. Already 20! Don’t forget to download the demo and leave your feedback if you find the game interesting. You can check out the game a...
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Devlog 19 | TURBO and MANEUVER hull skills. Fasten seat belts!
November 10, 2024
by
Combat Dices Team
I continue to complete the challenge - a full game in 30 devlogs. Already 19! Two new ship abilities have been added to the game. “Maneuver” allows you to quickly turn the ship. A super useful abi...
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Devlog 18 | The immaterial larvae are attacking!
November 07, 2024
by
Combat Dices Team
1
I continue to complete the challenge - a full game in 30 devlogs. Already 18! Invisible enemies have been added to the game, as you voted. But I didn’t make them completely invisible. These are chth...
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Devlog 16 | Boomerang+ Demo improvings
November 05, 2024
by
Combat Dices Team
1
I continue to complete the challenge - a full game in 30 devlogs. Already 16! The equator has been passed! I continue to work on improving the demo and filling the full version with content. A lot of...
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Hotfix 0.3.1 - Crash when earning achievements
November 01, 2024
by
Combat Dices Team
Hello everyone. Suddenly discovered that the game crashes in some cases when the player opens the achievements screen or earns an achievement. This malfunction has been fixed! Don’t forget to leave...
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Devlog 15 | Half the way is over!
October 28, 2024
by
Combat Dices Team
I continue to complete the challenge - a full game in 30 devlogs. Already 15! I missed a few devlogs here, but they’re all on YouTube. These were more playtests than devlogs. But now there are enoug...
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Devlog 12 | BLOODLUST! Pilot passive abilities.
October 21, 2024
by
Combat Dices Team
I continue to complete the challenge - a full game in 30 devlogs. Already 12! In this devlog, I would like to show the first passive skill of the pilot - bloodlust. The passive skill gives a small bon...
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The demo version of the game for Windows is out!
October 07, 2024
by
Combat Dices Team
#demo, #news
Hello folks! Of course, the game is still far from finished. There are many mechanics that I would like to implement. And tons of content that I would like to fill the game with. But the minimum versi...
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Devlog 11 | Economy, achivements and some improvements of the game screen
October 07, 2024
by
Combat Dices Team
#devlog
I added an economy to the game. This is the ultimate mechanic needed for the demo. The main and so far the only currency the player has is stars for completing levels. Stars are awarded after winning...
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Devlog 10 | Ship's hull powers! Looks like PRG-like skills
October 06, 2024
by
Combat Dices Team
#devlog
The penultimate key mechanic has been added to the game! These are ship abilities. The funny thing is that I lack the skill to use them wisely Who has enough reflexes?! Who is are you, hero?! The firs...
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Devlog 8 | Boomerang and missle. Sweet couple
October 03, 2024
by
Combat Dices Team
#devlog, #weapon
I gradually began to implement all the bullets that were voted for. Don’t forget to add the game in your collections! I’m going to post a public demo in a few days. The first one from the post is...
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Devlog 7 | Now the pilot has a face!
October 01, 2024
by
Combat Dices Team
#devlog, #portraits
Just another playtest. But now with a face on the edge of the screen. Of course, it didn’t work out to make a glorious #Doom. But it still looks interesting. All that’s left is to replace the roug...
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Devlog 6 | Interactive asteroids, enemy ship balance
September 30, 2024
by
Combat Dices Team
#devlog, #asteroids, #balance
Still working on a prototype of an arcade retro game for fun and relaxation. We continue to develop asteroids in the game. Now, when hit by a bullet or when ramming an enemy ship, asteroids gain some...
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Devlog 5 | New asteroid sprites, enemy animations and game progression
September 25, 2024
by
Combat Dices Team
I don’t understand why, but the game is often compared to the legendary Asteriods (1979). Although personally, I only see the presence of asteroids and a triangular protagonist in common. Imho this...
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Devlog 4 | EPIC BOSS FIGHT
September 23, 2024
by
Combat Dices Team
#devlog, #boss
Initially, the boss was different. But as I was testing, I came up with another option. The boss is an energy core. Around the core is an escort of 4 enemy ships in the form of a bull’s head. The co...
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Devlog 3 | Asteroids of different sizes
September 22, 2024
by
Combat Dices Team
#devlog
After I showed the game for the first time, it was almost immediately compared to the old legend Asteriods (1979). After that, I changed my immediate plans a little. I decided to spend more time on th...
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