Devlog 16 | Boomerang+ Demo improvings
I continue to complete the challenge - a full game in 30 devlogs. Already 16! The equator has been passed!
I continue to work on improving the demo and filling the full version with content. A lot of internal work was done, which is pointless to post as a video devlog. Yes, I cheated a little here.
The most important visual difference from previous versions is the redesigned boomerang. Now it has become a truly unique weapon. The boomerang no longer disappears upon collision. Instead, it bounces off the object of collision and slightly changes the trajectory of movement. It does not matter who the collision was with: a ship or an asteroid.
This generates cool game situations when the boomerang can destroy several opponents at once. Which makes it a much more useful weapon than before.
Don’t forget to download the demo and leave your feedback if you find the game interesting.
Files
Galactic Showdown
The only law of this showdown is one bullet!
Status | In development |
Author | Combat Dices Team |
Genre | Action |
Tags | 2D, Arcade, Funny, Futuristic, Indie, Pixel Art, Retro, Sci-fi, Space, Top down shooter |
Languages | English |
More posts
- Devlog 21 of 30 | SPACE WIND! And space spiders!2 days ago
- Devlog 20 of 30 | No WALLS in the GALAXY!2 days ago
- Devlog 19 | TURBO and MANEUVER hull skills. Fasten seat belts!11 days ago
- Devlog 18 | The immaterial larvae are attacking!13 days ago
- Hotfix 0.3.1 - Crash when earning achievements20 days ago
- Devlog 15 | Half the way is over!24 days ago
- Devlog 12 | BLOODLUST! Pilot passive abilities.31 days ago
- The demo version of the game for Windows is out!45 days ago
- Devlog 11 | Economy, achivements and some improvements of the game screen45 days ago
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