Devlog 8 | Boomerang and missle. Sweet couple
I gradually began to implement all the bullets that were voted for.
Don’t forget to add the game in your collections! I’m going to post a public demo in a few days.
The first one from the post is a boomerang. A cool weapon. Sometimes the player misses during a frontal attack on the enemy. He sharply makes an evasive maneuver to avoid the enemy shot. And the boomerang still destroys the enemy on the way back. Overall, a complex weapon. Still needs some work.
I also decided to show an idea not from the post. A guided missile! The missile gradually picks up speed and turns after the player, BUT AT ITS OWN speed! At long distances, the player can adjust the trajectory if he initially missed. In a clinch, this is an excellent bullet for a counter-attack on a turn.
Overall, it’s cool that there is now some variability in completing levels. Can’t get through with one weapon? Try with another :-)
Get Galactic Showdown
Galactic Showdown
The only law of this showdown is one bullet!
Status | Released |
Author | Combat Dices Team |
Genre | Action |
Tags | 2D, Arcade, Funny, Futuristic, Indie, Pixel Art, Retro, Sci-fi, Space, Top down shooter |
Languages | English |
More posts
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- Update v0.17.0.6088 days ago
- Update v0.16.0.59Feb 19, 2025
- Devlog 33 | Update 0.15.2.58 - Masters of the StationFeb 08, 2025
- Devlog 32 | Update 0.15.0.56 - Debris and wallsJan 28, 2025
- Devlog 31 of 30 | EXTRA Devlog! Power ups waiting for you!Jan 20, 2025
- Hotfix v0.13.1.53Jan 17, 2025
- Devlog 30 of 30 | The LAST DEVLOG from the challenge! Level Selection ScreenJan 13, 2025
- Update v0.12.1.51Jan 08, 2025
- Devlog 29 of 30 | Galactictic Showdown | Again, talk-TALK!Jan 05, 2025
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